
Orlog: The Procession of the Ages of the World
A Suggested Schema for Understanding the Becoming, Perishing, and Re-Becoming of the Nine World System
Based on Voluspa and Gylfaginning
A Heathen Perspective on the History of the World and the Cosmos by Robin Artisson
Copyright © 2008 All Rights Reserved
One of the most crucial functions of mythology, cosmology, and mytho-poetic history is to give a people a grasp on their place within the cosmos. It can situate people within a framework that can be understood in terms of both time and space, but also in terms of deeper meaning, as the various impelling, preserving, and destroying forces that are given names in any mythology can be realized and approached on more than one level.
It is this noble struggle of the Gods- shared on another level by humans, who must create and maintain through sacrifice and struggle the order of their own families and societies- which leads modern Heathens to render worship to the Gods. The struggles of the Gods maintain the world-order upon which we humans rely, in common with all conscious life, for the harmony of our existence. The entire historical and modern edifice of sacrifice- of bonding consciously with the power of the Gods and one another through a shared meal- is based on aligning human beings with the Godly powers both without and within, so that personal order and harmony can be maintained, as well as the order of the human world.
I reject this logic as being out of step with the elder wisdom. Humans, along with every other living creature from the eagle in the vault of the sky to the amoeba at the bottom of ocean-trenches, arise as a natural and necessary product of Orlog- of Fate itself, and of Rita, the right order of things. It is right and cosmically necessary- in this middle-world or in any other middle-world (including the Midgards that have gone in the countless cycles before this one) that eagles should fly through the skies and that humans should tread the earth; that feline and canine creatures should hunt forests and plains, and that horses and deer should trod the earth on hooves.
The term “godlike” could be applied to the greatest heroes, as it was to Achilles in Homer’s Iliad, and as we still apply it today to people who demonstrate great prowess or high levels of skill. But no matter how great humans can become, they are mortal and bound by fate to die within a much shorter span of perceptual time than the Gods, whose great life spans were for the length of the cosmos-order, and for some, perhaps beyond it. What was not bound to true “death” was the spirit of the Gods in human beings, nor the great honor and reputation achieved by the glorious dead, which would live on in the memory of both people and the cosmos as part of Orlog forever.
In Heathen terms, the “Golden Age” refers to the mythical age of harmony in which there was no greed over gold or wealth to inspire beings to violence or conflict. When I say “mythical age”, please do not think that I am stating a belief that this age never actually existed- for it is my belief that the ages of the world proceed in tandem with timeless cosmic events that have become described today as “mythical”. Categories like “actual” and “mythical” cannot be so easily or wisely divided; the “actuality” that we now experience- and which we construe that people living ages before us must have experienced their world in terms of- is simply how we have been conditioned to understand, in a broken-up and incomplete way, the wholeness of the reality that we now call “mythical”.
Bolstered by the understanding outlined before, I would like to lay out a ninefold vision of the “procession of ages” for this world which I believe reflects the wisdom of the Eddas- specifically Voluspa and Gylfaginning. I undertake this project to provide myself, my family and my kindred with a system for understanding the vision of the arising and passing away of this world as communicated to us by our precious ancestral lore.
Before we can begin, it is important to understand that the layers of Orlog, and indeed, the working out of Fate’s inexorable cycles, is tied in our ancient lore to water. The primal materials that would express themselves in the evolutionary arising of life were once frozen water- the world-ice of Niflheim- and it was the impelling force of the fire of Muspelheim that melted that ice and gave us the thick, yeasty and super-charged primal slime that all life arose from. Water, and the flowing turning of fate, have a poetic connection, but more than this, the changing of the ages of the world is always heralded or accompanied by the presence of a body of water, or some “watery” event such as a deluge, or the shedding and spilling of a liquid such as blood.

The first age of the world, in common with the second age, isn’t truly an “age of earth”, for the earth did not yet exist as it does now. “World” in this usage refers to the cosmos as a whole, which was there, though its materials and forces were not in any ordered form. For all things begin in the world-night, the “night of time” or the “night of the Gods”, the night of cosmos. The lore of Gylfaginning tells us that nothing existed at this time save for three things: the primordial fire or energetic, impelling forces, the primordial ice or the static, inert forces and roots of material, and a great yawning gap- a great space or void called “Ginnungagap”.
The melting world-ice caused layers of runoff and long streams to fill the Ginnung-gap. Layer upon layer of potent life-charged watery slime, rime, yeasty fluid, venom, and other such pleasantries- all of them symbolic of the layers of Orlog- piled on top of one another, and upon that, a steady drizzle of the world-water. This event marks the end of the Age of the Ginnungs and the beginning of the Age of the Jotuns or Giants- for from this potent stew arose the mighty world-spanning body of Ymir, the first giant and the mother/father of all the giant race.
After the deluge of Ymir’s blood, the giants are mostly wiped out, with the survivors being forced to the outer edges of the cosmos-order to come, and established in the “giant homes” that are forever distant from the central core of order that is created by the Gods for conscious life to proliferate within. The Gods, led by the Allfather, set about creating the worlds from the parts of Ymir’s great body- his blood, of course, becomes the waters of the oceans and seas and lakes and rivers; his flesh the land, his hair the plants and trees, and the like. From the “maggots” in his flesh, and other seeds of life, other races of beings were called to shape- the dwarves being chief among them.
The entry of the Ur-humans or the first men and women, the children of Ask and Embla, begins this age. It is the primordial ocean and original earth that gave birth to the two trees that were the origin of the human form, crafted by the creativity of the Allfather and his brothers. This origin story gives all humanity a dual nature- partly giantish (for the earth herself is a giant) and part Godly, as the spirit of the Allfather was breathed into the first humans, making humans kin to the Gods.
Asceticism is therefore a final degenerate product of mankind- the ashes of the living, vibrant greatness that humans were once heirs to, and which sustained them throughout the ages of the world. It is only in the last age- the Wolf Age- that humanity will have degenerated to the point that sexuality will be seen as a curse, an evil or a temptation, and in which people will willingly give up or scorn the generative blessings bestowed on them by the Gods. In the Joy Age, however, mankind appears in its first stage, the stage of great force of sacred generation.
It was the first war in the world, the first deadly competition between fully conscious beings, which was the downfall of the primordial harmony. This war was a war between Godly families- the war of the Aesir and the Vanir. The Aesir discovered that they were not alone within the world-order that they had worked so hard to shape; the giantess Earth and other giants within the boundaries of Midgard, chiefly the giantish deity of the ocean, Njord, had brought forth Godly offspring of their own, who were the Vanir family of Gods.
It is interesting how the actions of the Gods, defenders of order and rightness though they may be, are often the actions that bring about “falls from harmony” for both themselves and the world- their mistakes often set into motion the disastrous chains of consequence that must one day lead to the Ragnarok. There is a powerful lesson here- even the Gods cannot resist Fate; they themselves are not “perfect” (and indeed, what is “perfect”?) and despite their best wishes and efforts, they must suffer the consequences of their actions, and pay the debt (skuld) of their actions. As much as these facts bind the Gods, so too can we see how they bind mankind.
In the Spear Age, the natural harmony that mankind instinctively dwelled in is broken by the arising of a new sort of consciousness- one that begins the long journey towards full self-awareness and access to the heights of abstraction and creativity. In the new consciousness of this age, the concept of “Need” becomes paramount- death and survival, once instinctively approached and integrated, are now alarming threats that loom over human beings, who begin to consider their own survival more and more as individuals, and who are taking the first steps towards rudimentary material culture.
The response came in the form of new realizations that mankind needed to have, new ways of understanding the world and relating to it, and new access to reaches of consciousness that were required to make human beings and their generations safer. The force of the Mannaz Rune- the underlying mystery that girds the appearance of human beings- was not yet done manifesting. Mannaz will not be truly complete (at least “complete” as we perceive “completion” in serial time) until each man and woman reaches the highest potential of their conscious existence.
The latter half of this Spear Age, when the first mediations of the successful solar-quest began to enlighten humankind and when the first languages, technologies, and cultures began to embrace what we call the “Paleolithic” and “Mesolithic” and “Neolithic”, is also the beginning of an era that I call the “Ur-Heathen Era”, the pre-historic time of the first primordial cultural spiritual or mystical expressions of what today we clumsily call “religion”. At this time, however, very few- only the solar-awakened shamans or mystics- knew the Allfather or the creative Gods of his family.


Odhinn’s “solar consciousness” victory alters the shape of the world forever, on every level. As the mysteries of the solar-mind become more and more realized through the mediation of the men and women who are brave and wise enough to complete the Odhinnic quest, the march forward of human technology and society continues apace.
Allfather’s following among human beings, which was expressed with more subtlety in those days, likely tied up with the mysteries of Fate and the dead, so connected with these themes as Odhinn always has been, and the secret sorcerous mysteries of consciousness alteration and magic. That a Fateful (and fatal) Goddess or series of Goddesses was worshipped in these times, emanating in the “choosers of the slain” Goddesses, birthing Goddesses or feminine family-spirits, and doom-choosing spirits, is undoubted- the origins of both the complex figure of “Fate” and the Fate-spinners, and the valkyries and disir.
Despite what some people like to imagine, the great organization of human societies and the proliferation of technology in this Age was not accompanied by large scale warfare. War did exist, along with warriors and weapons of war, but it was no mere matter of armed groups of men walking about and murdering other men and women for no matter other than the satisfaction of greed or wickedness. Guido Von List discusses the three ‘classes’ or divisions of ancient Germanic society in “The Secret of the Runes”, and discusses the Istaevons, who were the ‘soldier class’, and whose name refers to “those who pass away due to a consequence of fate”. He writes:
To the Eagle Age I ascribe the beginning and time of a pre-historic period called the “Paleoheathen Era” by me. These ancient times give us the mysterious emblems and archaeological remains of the elder Heathenry that was clearly still being transmitted, in some extremely diffuse form, to the Heathens of the last historical Heathen era, that of the Viking era. To an extent, modern Asatruar and Celtic Reconstructionists, as well as Slavic Reconstructionists, are receiving something of the “fateful spiritual remains” of these times, as the original forms and faces of Gods very important to the Eagle Age- the Earth Mother, the Sky God, and the other Gods associated with the fertility of the land and solar and lunar themes of afterlife and animistic connection between all things, are still being worshipped by modern Heathens today.


The dawn of the Iron Age of technology (1200-800 BC) brings us into the Oath Age, the second heroic age of the world and the time of what I call the Mesoheathen era- the prehistoric “middle Heathen” era. With the mystical event of Tiwaz-Tyr’s sacrifice inaugurating this age, It is no accident that the Iron-Aged Indo Europeans (like their predecessors) kept as supreme a “Sky God” (Tiwaz-Zeus) and were a mobile, war-ready people who practiced colonization through expansion in accordance with Rita or the cosmic law of rightness. What had changed between the Eagle Age and the Oath Age is a matter of technology and an increasing level of pressure, danger, and hostility in a world that was growing more populated with technologically advanced societies.
The legendary Trojan War was believed to take place just before the dawn of this Age- sometime around 1200 BC in a transition between a bronze age culture and an iron age (the late bronze age in Greece saw the Mycenaean culture) and the “heroes at Troy”, along with the forgotten historical prototypes of many other cultural heroes, give this Age the honor of being the last “heroic age”. This age also saw the first true expressions of the “wolf’s jaws”: greed for gold and power over entire nations becoming a dominant and deadly force in the minds and souls of leaders, chieftains, and kings who had warbands of armed followers and the power to command obedience from many groups of people, none of whom were related to them as kin. The Greek Dark Ages are placed around the time of the beginning of this Age, and the Dorian invasions that followed the fall of the old Bronze Age Mycenaean culture.
The Pyre Age is the first of the two truly historical eras, and in this case, it is the age of the first great continent-spanning empires. From the first Emperor in China who violently united China’s seven kingdoms, to the massive empire-building conquest of Alexander the Great, the Pyre Age is so called for the funeral pyres that follow in the wake of kings and armies as they collect power in exchange for a currency of human corpses.
The Pyre Age saw a final great flowering of Solar Consciousness from another Indo-European source, further east: Siddhartha Gautama, the man that the world would come to call “the Buddha”- himself a son of an aristocratic warrior family who were among the Indo-European peoples who migrated into northern India- experienced his “enlightenment” or his awakening in this age, and began to preach a path to a similar enlightenment. Buddhism, which stayed safe in the East from the claws and powers of revealed religions that would have destroyed it in the West, still exists today in an unbroken tradition and has finally entered into the mainstream of Western thinking. It still exerts an amazing power to heal people and bring them to the ultimate solar realization which is similar in nature to the “Odhinnic Paradox” that I will discuss later. Buddhism, like any other product of these ages, still has its own special failings, but remains a viable mystical path to overcoming the radical ignorance that obscures the true freedom at the heart of each individual.
Not only do we find the conflict with the “other” appearing in every social group that undergoes the inevitable stress of evolution, but the “other” within arises to claim his own share of our peace- our own worst enemies are truly within. It is only our lack of ability to realize the necessity of the “other” that creates and drives the problem, though to be fair, it is often thought to be a failure of wisdom on the part of the Gods to accept a dangerous being like Loki among them in the first place (even though he sometimes brought them very important evolutionary changes and was responsible for gaining for them their greatest treasures.)
Rome did not survive long into the Wolf Age; by the third century of the Common Era she was crumbling under the massive force of the great Volkerwanderung migration of the Germanic peoples. This was the greatest migrations of the Germanic peoples into Europe and their conquest and settling of states from England down to North Africa.
As Guido Von List said in his discussion of mankind: the “man-ash” that yields the term “mankind” for us travels through three ages: the generation age, the persistence age, and this final age, the “ash” age- in which mankind comes to a ruin of itself- chiefly by falling victim to “asceticism”- that is, a warped and unnatural turning against the naturally sacred and holy generative powers within. This final age of the world sees more people thinking of reasons not to engage in sexual behavior and falling beneath beliefs that cast hateful doubt on sexuality, than any other age.
The Wolf Age is packed to its teeth with the miracles of technology. The gift of the awakened Godly spirit and mind is still largely with us in this one important way- the brilliance of our minds with respect to the creation of technology has never faded, and in this age, it has reached truly promethean heights. Our wisdom and spiritual connection with the wholeness of our situation as human beings may have faded to a very dim light, but we never stopped attempting to tame the world and one another with tools and technology. Marvelous advancements in transportation, medical science, communication, and many other fields define our times, as well as the destruction of the “borders” between our nations of mixed populations, and the collapse of the world into an information network.
The Wolf Age will be very, very long. There is no certain “time” that we can guess when it will end and Ragnarok will be upon us, but we know what the sacred stories tell us- Fenris will break his chains, finally- the entropic powers cannot be contained forever- and as he flies across the sky, a red rain will fall: his own blood, and Ragnarok will be upon us. Other signs herald the coming of Ragnarok, of course, but the “red rain” of the blood of Fenris is the final layer of Orlog that reveals itself before the World-Twilight.